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Monday Dev Update #62

 
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jeb
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Joined: 29 Nov 2004
Posts: 730
Location: In your closet

PostPosted: Mon Jul 16, 2007 11:01 am    Post subject: Monday Dev Update #62 Reply with quote

Development during week 28-2007
Kinten came back last week so we made a lot of updates on the buildings in Harvest. One of the changes is that laser towers now have a turret that rotates when it aims, looks kinda cool Smile

We've made a lot of other changes, and our main focus at the moment is game balance and finishing the "open beta". Due to vacations and stuff it will still take a few weeks before we release it, but it's getting closer now.

Planned development during week 29-2007
Still working on Harvest. As I said, we are working on an "open beta" that will let you play the default map on the "normal" difficulty (this is similar to the SGA version). However, before we release it we must make sure that we've done our job balancing it. There are still some issues to sort out. One example is that we've increased the "warm-up time" to 4 minutes (instead of 2), but for experienced players this makes the game a LOT easier. We'll see how we can counter that without crushing noobs on the way.

Wiki updates during last week
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