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testing the monsters

 
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thewreck
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Joined: 29 Nov 2004
Posts: 1109

PostPosted: Fri Dec 15, 2006 1:13 am    Post subject: testing the monsters Reply with quote

Hi, as you might notice now, we added some sparkles and a snake thingy that runs around the island. Those are agressive, and guards defend the citizens from the evil monsters.

however, since this is alpha, we would like all possible feedback on this.

what was good about it?

what was bad about it?

was it an improvement?

do they spawn to often?

is there something annoying about it?

did it simply just make the game less fun?

anything that comes to mind really!

thank you for your feedback
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Kami
Posts until end: 980


Joined: 13 Jul 2005
Posts: 34

PostPosted: Fri Dec 15, 2006 2:15 am    Post subject: Re: testing the monsters Reply with quote

thewreck wrote:
what was good about it?

I like the fact that there are more monsters, even if it is simply an alpha version. I believe aggressive monsters add to the gameplay and make the game more challenging.

thewreck wrote:
what was bad about it?

The sparkles seem to circle in one area, which I have been using often today and they kill my pets a lot.

thewreck wrote:
was it an improvement?

Overall, I'd say, yes, it is an improvement.

thewreck wrote:
do they spawn to often?

Possibly. I never stuck around long enough to find out.

thewreck wrote:
is there something annoying about it?

They tend to swarm. I end up having four Sparkles attacking one pet at a time.

thewreck wrote:
did it simply just make the game less fun?

Not really, just a tag more annoying.

thewreck wrote:
anything that comes to mind really!

Less swarming of sparkles would be nice. I really haven't fought many of the Spotted Seajabbers, so I can't say much about them.
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MikeFTrevino
Posts until end: 1000


Joined: 06 Sep 2005
Posts: 19
Location: Tucson, AZ

PostPosted: Fri Dec 15, 2006 6:04 pm    Post subject: Re: testing the monsters Reply with quote

thewreck wrote:
what was good about it?

It adds an agressive element to the alpha besides the gaurds and ET(Evil Tooth), because killing bunnies, dogs, and cats just seems wrong. especially when they run away.

Quote:
what was bad about it?

There seems to be quite alot of sparkles though, two packs of three if I'm not mistaken. at least it seems that many.

Edit: coupled with their HP or our low DPS it's easy to get pwned by them.

Quote:
was it an improvement?

Yes.

Quote:
do they spawn to often?

I would say yes, if I were trying to forage in that area. the spawn time makes it a pain.

Quote:
is there something annoying about it?

besides the question above, I think the aggro radius for such a small island is a bit big for them.

Quote:
did it simply just make the game less fun?

Not at all, but then again you're asking people who obviously like messing with the alpha and discovering the finer points of the game.
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LetoZeth
Posts until end: 1000


Joined: 25 Dec 2006
Posts: 3

PostPosted: Wed Dec 27, 2006 3:26 am    Post subject: Reply with quote

Besides from the sparkles raping you once you leave the town...
No wait..

Nah its bad, they'r too hard! :'/
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