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Monday Dev Update #25

 
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jeb
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Joined: 29 Nov 2004
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Location: In your closet

PostPosted: Mon Oct 30, 2006 1:32 pm    Post subject: Monday Dev Update #25 Reply with quote

Development during week 43-2006
We have corrected the item category groups, so it's now possible to filter the inventory by categories (and not only by item names). For example, it will probably be convenient with a "Weapons" category.

We have also created a new forum skin! Read more about that in this thread: http://www.dawnofdaria.com/forum/viewtopic.php?t=1087

We have also worked on the NPC editor and rigs. The progress here has been slow, though, because each feature contains lots of details that needs to be added. One of the tasks has been to determine which of these that are important for SA2 and which can be developed later on. We have created a dummy for the rig editor and a NPC editor that can automatically select attribute traits for different "monsters".

Planned development during week 44-2006
The NPC editor needs more details, such as item lists and combat skills, and NPCs must be placeable in the area editor. When that is done, we will begin working on more detailed AI and maybe NPC dialogs.

Silly Alpha 2 ETA Status
Current likelyhood of a December release: Ahead of planning

Wiki updates during last week
No new Wiki edits (251 total)
No new "legitimate" content pages (25 total)
This week's most valuable contributor: None
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