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Monday Dev Update #24

 
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jeb
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Joined: 29 Nov 2004
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Location: In your closet

PostPosted: Mon Oct 23, 2006 8:42 am    Post subject: Monday Dev Update #24 Reply with quote

Development during week 42-2006
On the code part there has not been much progress because of exams, but we have created more artwork for the world and some new items (though they will probably not appear in SA2).

One thing that has happened though is that we have worked on some server-side optimizations. Entities that are "out of scope" (not affecting players) can now enter "sleep mode", and we've also reduced the overall bandwidth for network packets.

Planned development during week 43-2006
We must still correct that problem with item categories that I mentioned the other week. The trade GUI hasn't been created either. Another thing that is planned is the editor for designing NPCs and NPC "rigs" (animation groups).

Silly Alpha 2 ETA Status
Current likelyhood of a December release: Ahead of planning (by roughly three weeks)

Wiki updates during last week
No new Wiki edits (251 total)
No new "legitimate" content pages (25 total)
This week's most valuable contributor: None
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Hibus
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Joined: 08 Dec 2004
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Location: Sweden

PostPosted: Mon Oct 23, 2006 11:14 am    Post subject: Reply with quote

Keep up the good work! ^^
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