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Question 2 devs: software/language

 
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catslayer
Posts until end: 920


Joined: 01 Mar 2005
Posts: 80
Location: Moscow, Russia

PostPosted: Sun May 29, 2005 2:44 pm    Post subject: Question 2 devs: software/language Reply with quote

I plan to create my own (yeah, just a couple of years, you know=) mmorpg. And no, it's completely incompatible with the ideas I saw here ( = I'm not planning to steal ideas). I know cpp quite nice, but to the extend my university classes required. So, to the point. What IDEs do you guys use for programming, and what language do you use. I guess it's something like directX sdk, as directX is required? I never tried programming something that huge but now want to try. I'd also appreciate any links to the useful info. Thanks beforehand.
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catslayer
Posts until end: 920


Joined: 01 Mar 2005
Posts: 80
Location: Moscow, Russia

PostPosted: Wed Jun 01, 2005 9:46 am    Post subject: Reply with quote

OK, let's say MS Visual Studio 6.0 + DirectX SDK 8.0a (damn, talking to myself... Confused ) But will anyone post some useful links?
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...so sayeth the wise Slayer.
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[it's not "cat-slayer" (which would mean "cat that slays"), it's "catslayer" (which means "slayer of cats") therefore cutting my nick to "cat" is wrong]
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Nazzy
Posts until end: 900


Joined: 01 Dec 2004
Posts: 109

PostPosted: Wed Jun 01, 2005 9:01 pm    Post subject: Reply with quote

Well the akarra engine (www.akarra.net) was built using bordland c/c++ as it states in the FAQ and i can only imagine that the sprites and other image things are done in psp or Photoshop, and i dont know what else is needed for engines such as these :E
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