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Monday Dev Update #42

 
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jeb
Posts until end: 500


Joined: 29 Nov 2004
Posts: 730
Location: In your closet

PostPosted: Mon Feb 26, 2007 12:39 pm    Post subject: Monday Dev Update #42 Reply with quote

Development during week 8-2007
During the last week we continued on The Strategist. It is "almost" possible to play games through the internet lobby now, which is the last major feature of the update. Aside from that, thewreck did some minor graphics for alpha 3.

We have also decided to change our main business strategy for the future. This is a really good thing for Daria actually, because Daria has moved from being a "long-term side project developed in parallel with our other games" to "long-term project which will be the main attraction in our product range". In other words it means that Daria has moved up a notch on the agenda.

Planned development during week 9-2007
We are still working on The Strategist. We have moved the deadline again, but from now on we will begin to work on other projects as well.

If we get some spare time we will also fix some bugs in the Harvest gameplay test, and maybe experiment with some multiplayer options.

Wiki updates during last week
No new Wiki edits (321 total)
No new "legitimate" content pages (29 total)
This week's most valuable contributor: None
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Milktoast
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Joined: 27 Dec 2004
Posts: 224
Location: Columbus, OH

PostPosted: Wed Feb 28, 2007 1:50 am    Post subject: Reply with quote

I love Harvester Very Happy

I think a few things that can be added are:
-Options menu with:
--Amount of time before first invasion
--Density of Alien Ship thingys (How many invade at a time)
--Strength of Alien Ship Thingys
--Different settings to effect gameplay

-A Campaign Mode where you help defend different maps

-Different Maps with cool looking scenery! Some scenery could include walls. The walls both block defence tower lasers AND the aliens from passing. Could provide a more "Strategic" approach.
--By Killing the aliens, you can gain a different type of mineral that can be used for these updates. Dunno what they would be called.

-The option to play as the aliens.

-Instead of making 100000000000 aliens swarm you, prehaps have 1000 strong ones so the game doesn't lag.

-Updates to already-built items: Such as updating the Defense Tower to give it better range, more strength. Prehaps updates to the power sources to make it produce energy faster. Missle Launchers can be upgraded to shoot two missles at once, or able to be guided.

-Mines!

This game could be sweet. I'm already addicted.
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Redlabel
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Joined: 04 Dec 2004
Posts: 61
Location: Israel

PostPosted: Wed Feb 28, 2007 8:46 am    Post subject: Reply with quote

aren't we all addicted?!?!?

i can't wait!!!!!!!!!!
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