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Monday Dev Update #22

 
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jeb
Posts until end: 500


Joined: 29 Nov 2004
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Location: In your closet

PostPosted: Mon Oct 09, 2006 7:13 am    Post subject: Monday Dev Update #22 Reply with quote

Development during week 40-2006
During last week we added dungeon areas, entrance triggers and updated the area editor to be slightly more user-friendly.

We have also been working on the inventory for players. First step was to update the item editor and add the players' inventory to the database. Then the server had to be able to handle the inventories, sending packets etc, which works fine now except it's not possible to actually do anything with the items in the inventory. Currently we are working on the client-side inventory GUI, and here's a sneak preview of things to come (development screen, though):



Planned development during week 41-2006
During this week we will continue on the inventory GUI and make it look and feel better. When that is done, we will also start adding some functionality to the items, such as dropping items to the ground, eating food and even trading with other people. Exams week is coming up for some of us, so the development during the next two weeks will maybe be slightly slower than so far.

Silly Alpha 2 ETA Status
Current likelyhood of a December release: Ahead of planning

Wiki updates during last week
No new Wiki edits (249 total)
No new "legitimate" content pages (24 total)
This week's most valuable contributor: None
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